These are screenshots from Faster Light's upcoming space simulator, EXOFLIGHT. The application is still in development, so these screens will not neccessarily reflect the final product.

This is the groundtrack view, which shows the positions of satellites with respect to the surface of the Earth (or whatever planet/moon you happen to be orbiting).

EXOFLIGHT has a 3D trajectory viewer that lets you rotate & zoom in on bodies, and also displays their orbits. You can import satellite data from TLEs downloaded over the internet.

A lonely ascent stage crosses the terminator of the moon. Note the dynamically lit terrain; you can even see shadows inside the craters. EXOFLIGHT's graphics engine scales from millimeters to truly astronomical distances.

Inspect any event in paused mode or super slow-motion, like this Titan 2 stage separation.

Launch a V-2 from Mars?! Why not? The solar system is yours to explore with a variety of vehicles. EXOFLIGHT's open architecture lets you expand the program by adding new vehicles, modules, and sequencer scripts using simple text files.

Recreate famous moments in space history -- here the Eagle is about to dock with Columbia during the Apollo 11 mission.

A view of the main control console during a Gemini mission
(click to enlarge 1024x768).

Never be lost in space again! EXOFLIGHT features many displays showing position, velocity, orbital parameters, and navigational data.

The sequencer is your "autopilot" -- it runs programs for launch, reentry, landing, interception, and various orbital maneuvers. Pictured is the sequencer running a shuttle ascent program. Each vehicle has its own specialized "software" that controls the spacecraft, including abort sequences.

The vehicles in EXOFLIGHT are modular, and each module has its own control panel. Here you see the four control panels for the four modules of the space shuttle.

Gemini 6 makes a fiery reentry into the Atlantic Ocean.


copyright (c) 2000 Faster Light LLC